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[Freeciv-Dev] (PR#9818) Inland lakes and borders
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[Freeciv-Dev] (PR#9818) Inland lakes and borders

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Subject: [Freeciv-Dev] (PR#9818) Inland lakes and borders
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Sat, 28 Aug 2004 00:27:55 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9818 >

> [jshort@xxxxxxxxxxxxxx - Fri Aug 27 23:35:48 2004]:
> 
> > 
> 
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=9818 >
> > 
> > if a lacs is less than 10 tiles it can't have a isle inside (as tiny 
> > iseles are avoides by generator, the code get more simple as size is 
> > already done in my patch.

Generally such assertion, even if they are true are very bad thing to
add into the code.

> What about in hex topologies?
and map borders?
> jason
> 
> 
> 



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