[Freeciv-Dev] Re: (PR#9801) is_server_runing is always TRUE
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[Freeciv-Dev] Re: (PR#9801) is_server_runing is always TRUE |
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"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Tue, 24 Aug 2004 17:13:58 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9801 >
Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9801 >
>
> I get this warning when compiling under gcc 3.4:
>
> connectdlg_common.c: In function `disconnected_from_local_server':
> connectdlg_common.c:433: warning: the address of `is_server_running',
> will always evaluate as `true'
>
> (I think this was already reported by Mateusz.)
Err, actually this is an unrelated and minor bug.
jason
Index: client/connectdlg_common.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/connectdlg_common.c,v
retrieving revision 1.20
diff -u -r1.20 connectdlg_common.c
--- client/connectdlg_common.c 24 Aug 2004 23:13:26 -0000 1.20
+++ client/connectdlg_common.c 25 Aug 2004 00:13:14 -0000
@@ -430,7 +430,7 @@
void disconnected_from_local_server()
{
char buf[1024];
- assert(is_server_running);
+ assert(is_server_running());
my_snprintf(buf, sizeof(buf),
_("A local server is still running on port %d. Use "
"\"Connect to Network Game\" to connect to it."),
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