[Freeciv-Dev] (PR#9776) Some options related to map generator aren't sav
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9776 >
I was thinking server options should be automatically stored (e.g., not
in the game struct), saved, loaded, and sent to the client. This would
probably take less code than the current specialty handling.
Of course in the meantime we need make sure they're all saved and loaded.
jason
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