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[Freeciv-Dev] (PR#9695) mapgen error / topology 11
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[Freeciv-Dev] (PR#9695) mapgen error / topology 11

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#9695) mapgen error / topology 11
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Fri, 13 Aug 2004 12:30:57 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9695 >

This is the one i can't reproduce i use this file, are you sure is the
good one
Marcelo

mburda@dalila:~/Documents/projets/civ/freeciv> nice valgrind
--num-callers=50 --tool=memcheck --log-file=valgrin.rt9695.log
./server/civserver -r ../test.rt9695.serv
This is the server for Freeciv version 1.14.99-devel
You can learn a lot about Freeciv at http://www.freeciv.org/
2: Loading script file: ../test.rt9695.serv
Player 'b' now has AI skill level 'hard'.
Default AI skill level set to 'hard'.
Player 'b' now has AI skill level 'hard'.
Default AI skill level set to 'hard'.
Starting game.
2: Now accepting new client connections.
2: Loading rulesets
2: AI is controlling the Aztecs ruled by b.
2: Arthur has been added as an AI-controlled player.
2: AI is controlling the Cornish ruled by Arthur.
Player 'Arthur' now has AI skill level 'hard'.
2: Hammurabi has been added as an AI-controlled player.
2: AI is controlling the Babylonians ruled by Hammurabi.
Player 'Hammurabi' now has AI skill level 'hard'.

For introductory help, type 'help'.
>
Game saved as civgame-3500.sav.gz
>
Game saved as civgame-3000.sav.gz
>

Attachment: test.rt9695.serv
Description: Binary data


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