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[Freeciv-Dev] Re: (PR#9650) cma detach and strange computation errors
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[Freeciv-Dev] Re: (PR#9650) cma detach and strange computation errors

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9650) cma detach and strange computation errors
From: "Jason Short" <jshort@xxxxxxxxxxxxxx>
Date: Tue, 10 Aug 2004 08:47:16 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9650 >

> 

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9650 >
> 
> 
> Here is another phanomenon probably related to the same bug:
> 
> CVS 10 AUG 2004 GTK2
> 
> I get the well known
> 
> 1: CMA: Qui Nhon has changed multiple times due to an error in Freeciv. 
> Please send a savegame that can reproduce this bug to 
> <bugs@xxxxxxxxxxxxxxxxxxx>. Thank you.
> 
> I open the city window and try to (re)activate one of the following
> presets:
> 
> Preset 3: shields=25, science=25 Preset 4: shields=15, science=25 (all
> other values set to zero)
> 
> I can repeatedly activate Preset 3, but not Preset 4 (when I do I get the
>  above message again).
> 
> At the same time, the server issues the following:
> 
> 1: Error in specialist change request from client. [...] 1: letzte
> Mitteilung 32mal wiederholt (insgesamt 64 Wiederholungen)
> 
> All this has not been reproducible from savegame, sorry.

So the client CMA is trying to cheat by using an invalid specialist, and the 
server doesn't let it.  Naturally this causes problems, but is it the source of 
all the problems?

jason





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