[Freeciv-Dev] (PR#9653) BUG: Maybe very easy, maybe not: savegame no mor
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[Freeciv-Dev] (PR#9653) BUG: Maybe very easy, maybe not: savegame no more mach in positive years! |
From: |
"Marcelo Burda" <mburda@xxxxxxxxx> |
Date: |
Mon, 9 Aug 2004 17:26:16 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9653 >
with this micro patch and testing this savegame the game no more much
when years are more than 0 (negative years are no problems)
This bug is not produced by this patch, i think! Someone understand
it!!
i am working in SuSE 9.1
Marcelo
civgame_test.classic.sav.gz
Description: GNU Zip compressed data
diff -ruN -Xfreeciv/diff_ignore freeciv/server/mapgen.c freeciv_/server/mapgen.c
--- freeciv/server/mapgen.c 2004-08-09 23:44:42.131029776 +0200
+++ freeciv_/server/mapgen.c 2004-08-09 23:56:07.075902328 +0200
@@ -49,6 +49,9 @@
} \
}
+static int *qqch2;
+static int qqch=0;
+
/* Wrapper for easy access. It's a macro so it can be a lvalue. */
#define hmap(x, y) (height_map[map_pos_to_index(x, y)])
#define hnat(x, y) (height_map[native_pos_to_index((x), (y))])
@@ -1233,6 +1236,8 @@
void assign_continent_numbers(void)
{
map.num_continents = 0;
+ qqch = 0;
+
whole_map_iterate(x, y) {
map_set_continent(x, y, 0);
} whole_map_iterate_end;
set randseed 1234512
set seed 1234512
load ../civgame_test.classic.sav.gz
set endyear 1700
set timeout 1
set timeout -1
start
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