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[Freeciv-Dev] Re: (PR#7124) [FS] Drawing abstraction layer
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[Freeciv-Dev] Re: (PR#7124) [FS] Drawing abstraction layer

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To: i-freeciv-lists@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7124) [FS] Drawing abstraction layer
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 20 Dec 2003 15:53:58 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7124 >

On Sat, 20 Dec 2003, Raimar Falke wrote:
> I have finished an implementation of the backend for X11 consisting of
> 1200 lines. This is all which is needed to port FS to other backends
> like SDL, Win32 or Amiga's graphics.library. The 2000 lines for the
> widget set aren't needed to be ported.

What about the font code? It would be really nice if we could do fonts the
same way on every platform, using the same fonts, even if it meant adding
a dependency to the freetype library.

> So why was not SDL used as an abstraction? IMHO SDL has serveral
> shortcoming which make it not my first choice.

Yet you want SDL as a backend. So all these shortcomings either have to be
accepted as given limitations or worked around in any case.

> Please read the archives for the details.

Sorry, I could not find anything that I think is obviously relevant.
Actually, the only thing I would think obviously relevant is speed. Is
this an issue?

  - Per




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