[Freeciv-Dev] (PR#6901) Win32 does not work with non-isometric tilesets
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6901 >
This patch fixes the problem. Apparently, the problem was that the
correct bitmap was not selected into the context. Additionally, the
function was drawing outlines instead of filled-in rectangles.
This patches also fixes the related problem of gridlines not working in
trident and removes a compiler warning.
-- G-rad
ggreen1@xxxxxxxxxx
win32_trident_fix.diff
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