Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2003:
[Freeciv-Dev] (PR#6999) possible send_all_known_cities/send_city_info_at
Home

[Freeciv-Dev] (PR#6999) possible send_all_known_cities/send_city_info_at

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6999) possible send_all_known_cities/send_city_info_at_tile bug
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 7 Dec 2003 23:22:10 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6999 >

> [kauf - Mon Dec 01 01:09:35 2003]:

> whoa, it is very possible to have non-player connections in CVS.
Anyone who
> logs in at pregame is a non-player connection and anyone who logs in
during
> a game whose username isn't one of game.players[i].username is also a
> non-player connection.

However, these players cannot see any tiles and so shouldn't be
triggering this bug.

jason



[Prev in Thread] Current Thread [Next in Thread]