Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2003:
[Freeciv-Dev] Re: (PR#7031) too many message options
Home

[Freeciv-Dev] Re: (PR#7031) too many message options

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7031) too many message options
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Thu, 4 Dec 2003 06:32:38 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7031 >

On Wed, Dec 03, 2003 at 04:14:46PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7031 >
> 
> The ability to go over the messagedlg options in detail is nice.  But
> it's just way too much information overload for beginners.
> 
> Each event type should have an associated priority to it: something like
> low, normal, high.  The messagedlg should allow you to automatically
> select only those above a certain priority.

We had the idea of colors and icons. If there are priorities you can
also sort the list.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 Windows: Where do you want to go today?
 Linux: Where do you want to go tomorrow?
 BSD: Are you guys coming or what?




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: (PR#7031) too many message options, Raimar Falke <=