[Freeciv-Dev] (PR#7025) no manual control of city tiles with win32 ver 1
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[Freeciv-Dev] (PR#7025) no manual control of city tiles with win32 ver 1.14.99 |
From: |
"Nathan Kleger" <nathan@xxxxxxxxxx> |
Date: |
Tue, 2 Dec 2003 09:43:32 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7025 >
Hi,
I searched but could not find anything regarding this specific issue.
I downloaded and tested the latest windows build: (thanks for making
that available!) freeciv-win-cvs-Nov-27.zip.
I have been running Andreas Kemnade's 1.14.0 win version so I am
familiar with not having access to the City Managament Agent; that's ok,
i don't mind managing cities by hand.
However, in the 1.14.99 devel version there is a new twist; I cannot
control the usage of the tiles from within the city control window at all.
If this is a 'feature' due to the limitations of the win32 client can
you make a switch available that would revert all control of the city
tiles over to manual for all cities for the player?
This lack of control quickly makes the game unplayable because I cannot
fix disorder, or set the city to favor production or food over trade.
Costal cities just put their tiles in the water; I get good science
output but what good is that if I can't build anything?
This is when running in single player mode; I have not tried it with a
public server.
Thanks,
Nathan
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