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[Freeciv-Dev] Re: (PR#6999) possible send_all_known_cities/send_city_inf
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[Freeciv-Dev] Re: (PR#6999) possible send_all_known_cities/send_city_inf

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6999) possible send_all_known_cities/send_city_info_at_tile bug
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 30 Nov 2003 17:09:35 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6999 >

On Sun, Nov 30, 2003 at 10:57:13AM -0800, Jason Short wrote:
> 
> The obvious fix is that the dumb city shouldn't be updated for
> non-players.  But apparently it shouldn't be possible to have non-player
> connections, so we need to track down how that's happening as well.

whoa, it is very possible to have non-player connections in CVS. Anyone who
logs in at pregame is a non-player connection and anyone who logs in during
a game whose username isn't one of game.players[i].username is also a
non-player connection.

-mike




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