[Freeciv-Dev] Re: core file on civserver, http://civserver.freeciv.org/g
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To: |
freeciv-dev@xxxxxxxxxxx |
Subject: |
[Freeciv-Dev] Re: core file on civserver, http://civserver.freeciv.org/games/151454 |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Sat, 29 Nov 2003 19:21:46 +0000 (GMT) |
On Sat, 29 Nov 2003 freeciv@xxxxxxxxxxxxxxxxxxxxx wrote:
> #20x40076364 in abort () from /lib/libc.so.6
> #30x080636b1 in create_barbarian_player (land=0) at barbarian.c:104
> #40x0806429e in try_summon_barbarians () at barbarian.c:373
> #50x08064505 in summon_barbarians () at barbarian.c:424
> #60x08050939 in main_loop () at srv_main.c:1809
Error in barbarian code - too many players?
if( newplayer >= MAX_NUM_PLAYERS + MAX_NUM_BARBARIANS ) {
freelog( LOG_FATAL, "Too many players?");
abort();
}
This freelog is not very helpful. I propose it is made into a return for
S1_14 and checked out more closely for CVS HEAD.
- Per
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