[Freeciv-Dev] (PR#6970) Trireme lost near polar coast in non classic top
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[Freeciv-Dev] (PR#6970) Trireme lost near polar coast in non classic topologies |
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"Marcelo Burda" <mburda@xxxxxxxxx> |
Date: |
Fri, 28 Nov 2003 04:57:08 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6970 >
Trireme are safe near coast, but polar zone are a danger place, and pole are
not a real coast.
In classic topology the pole are very long, this simulate the difficult to
navigate in the polar zones
but in others topologies this is not right.
I propose, the polars tiles are not coast for trireme, its are not safe there
at last if the topology is
not the classic one (cylindrical) . Or best, trireme never are safe near polar
tiles.
In divers topologies the poles can ave a interesting game play in the war if it
are god done.
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