[Freeciv-Dev] Re: (PR#6243) fix savegames that don't have valid transpor
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On Mon, 22 Sep 2003, Jason Short wrote:
> Per I. Mathisen wrote:
> > See $subject.
>
> Note, this will bounce the unit instead of updating its transported_by -
> so it's only a workaround fix. Problem is, the only way to update its
> transported_by is to call assign_units_to_transporter, which is not good
> since we want that function to go away. This patch just allows old
> savegames to be playable.
Well, maybe it's a hack, but either it, or remove all transported_by
asserts. I understand the latter is undesirable, so committing...
G.
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