[Freeciv-Dev] (PR#6094) Assert in PF.
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On Mon, 15 Sep 2003, Jason Short wrote:
> Gregory Berkolaiko wrote:
> > Is anyone going to commit my PF fix to 6094?
> > Jason? Raimar?
>
> I'm not sure this is the correct fix.
>
> 1. You say (in a comment) that it is a bug for units to have more MP
> than their move_rate. I don't think I agree.
Well, it's just a comment.
> 2. You do calculations assuming a unit gets move_rate MP per turn, then
> finagle things at the end so less-than-zero values work out. I think
> the calculations should just account for the initial MP to begin with,
> although this does take more code changes.
I don't see what you mean. With the changes the code correctly deals with
the case when initial MPs are bigger than move_rate. What else need to be
done?
I have to assume units get some # of MPs per turn, don't you think?
G.
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