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[Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow
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[Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow

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Subject: [Freeciv-Dev] Re: (PR#3769) Unit movement buggy and slow
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Sat, 21 Jun 2003 15:18:56 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, Jun 19, 2003 at 02:51:06PM -0700, Jason Short wrote:
> 
> [ChrisK@xxxxxxxx - Sat Mar 22 21:32:06 2003]:
> 
> > CVS 22 MAR 2003 GTK 1.2
> > 
> > Hello,
> > 
> > some issues about unit movement on my 200 MHz box.
> > 
> > In short: it's no fun anymore :-(
> 
> Is behavior any different with this patch?  I would expect no.

Unfortunately not.

Mhm, I just notice that VSZ of civclient is constantly increasing, about 2
MB per turn, 14468 currently.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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