[Freeciv-Dev] Re: (PR#4318) Patch to fix client-side crash with new path
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On Wed, 28 May 2003, sam+civ@xxxxxxxxxxxxxxxxxxxx wrote:
> First of all, I really like the new pathfinding code. I think it makes
> for some far nicer paths than the older code.
Strange. The paths should be the same...
> That said, I was able to find a reproducable crash with the new
> code. I have come up with a patch which addresses this issue; however
> I do not know the pathfinding code well enough to assertain whether
> this is the optimal resolution to the crash I saw.
> This patch is for the May 21 CVS snapshot, the most recent currently
> available snapshot.
> If people wish more data, I have a saved game and a recipe to
> reproduce this crash.
It is also known by the name 4278. There is a patch for it too. But I
like your patch more.
> P.S. Thank you for comitting my novice level patch; this will, hopefully,
> resolve the issues Freeciv newbies have with the game being too
> hard for them.
Unfortunately, it introduced some bugs into Freeciv. I am not sure what
is the best way to resolve them now.
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- [Freeciv-Dev] Re: (PR#4318) Patch to fix client-side crash with new pathfinding code,
Gregory Berkolaiko <=