[Freeciv-Dev] Re: (PR#2918) Changing from production to coinage
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On Mon, Jan 27, 2003 at 02:58:29PM -0800, ue80@xxxxxxxxxxxxxxxxxxxxx via RT
wrote:
>
> Hi,
>
> > This is not a normal improvement. Instead, setting a city's
> > production to Coinage means its shield production is converted to
> > tax output (money, coins!).
>
> i read it as: "all shields give coins now."
> But in the current game the produced shields will disappear without
> giving gold (money). Think this should be updated in the server.
This is new to me, but I presume you're right, this is a bug and should be
fixed.
> Already
> produced shields should give some money (for example 2 shields 1 coin)
> too.
Here I disagree. I think it was intended to have 1 shield = 1 coin.
We have introduced coinage to avoid micromanagement for cities =
building some improvements and then selling them when they're ready,
which gives 40 gold for a temple.
> Thomas
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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