[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Remove useless tests for A_NONE
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On Thu, Jan 09, 2003 at 08:11:00AM -0800, freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> This is an automated notification of a change to freeciv cvs,
> on Thu Jan 9 08:03:44 PST 2003 = Thu Jan 9 16:03:44 2003 (GMT)
> by Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
>
> ---- Files affected:
>
> freeciv/common government.c tech.c
>
> ---- Log message:
> Tag: HEAD
>
> Remove useless tests for A_NONE since get_invention(x, A_NONE) is
> always TECH_KNOWN.
Sadly this isn't always true. At the client the A_NONE of an enemy
isn't TECH_KNOWN but TECH_UNKNOWN. The attached patch fixes this.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"At the beginning of the week, we sealed ten BSD programmers
into a computer room with a single distribution of BSD Unix.
Upon opening the room after seven days, we found all ten programmers
dead, clutching each other's throats, and thirteen new flavors of BSD."
tech_fix1.diff
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