[Freeciv-Dev] Re: (PR#2647) agent assert with timer/lagging code
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On Wed, Dec 25, 2002 at 06:45:45AM -0800, ChrisK@xxxxxxxx via RT wrote:
>
> 1.14.1 CVS 24 DEC 2002 Gtk 1.2 + aiautoattack2.diff
>
> This is probably not due to the AI patch. It happened
> when I changed an agent setting in the city window.
>
> Server:
> 2: cut connection chris von localhost (Spieler Barbarossa) due to
> lagging player
> 2: Verbindung verloren: chris von localhost (Spieler Barbarossa).
>
> Client (Debug 1):
> 1: tried to stop already stopped timer
> civclient: messagewin_common.c:50: meswin_thaw: Zusicherung
> »frozen_level >= 0« nicht erfüllt.
> Abgebrochen (core dumped)
>
> Backtrace:
> (gdb) bt
> #0 0x4035f861 in kill () from /lib/libc.so.6
> #1 0x4035f665 in raise () from /lib/libc.so.6
> #2 0x40360c81 in abort () from /lib/libc.so.6
> #3 0x40359a52 in Letext () from /lib/libc.so.6
> #4 0x0806f04b in meswin_thaw () at messagewin_common.c:50
> #5 0x08065bbb in reports_thaw () at climisc.c:1218
> #6 0x0808374b in select_cma_callback (w=0x84eaf90, data=0x3) at cityrep.c:445
The reports_thaw has a corresponding reports_freeze call before
it. And there is also no way to jump around them. I suspect that an
extra THAW_HINT was sent or an error related to
set_reports_thaw_request.
> Not reproducible. FWIW, core file and binary available.
Sadly the core doesn't contain information what called reports_thaw
previously.
Raimar
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