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[Freeciv-Dev] Re: (PR#2746) Include debug setting in config.h
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[Freeciv-Dev] Re: (PR#2746) Include debug setting in config.h

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To: rf13@xxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2746) Include debug setting in config.h
From: "Gregory Berkolaiko via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 7 Jan 2003 04:44:38 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, 7 Jan 2003, Raimar Falke via RT wrote:

> On Tue, Dec 24, 2002 at 02:34:15PM +0000, Per I. Mathisen wrote:
> > On Tue, 24 Dec 2002, Christian Knoke wrote:
> > > How can I get 'experimental' AIs? I recompiled with debug==yes, and
> > > started civserver with debug 3, with no avail.
> > 
> > Make sure you recompile stdinhand.o (by deleting this file before
> > recompile).
> > 
> >     # rm server/stdinhand.o; ./autogen.sh --with-debug=yes && make
> > 
> > should suffice. Then
> > 
> >     /create chris
> >     /experi chris
> > 
> > should do the job.
> 
> This is necessary because we don't include the debug setting in
> config.h (which we should). A patch should be easy.

The advantage is that the whole thing _automatically_ recompiles when you 
change the debug settings.

The disadvantage is that the _whole_thing_ automatically recompiles when 
you change the debug settings.

On the computer I have at home total recompile takes very long time...

G.




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