[Freeciv-Dev] Re: (PR#2690) [PATCH] Show unit location in its descriptio
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(Is CC'ing freeciv-dev needed?)
On Sat, 4 Jan 2003, Jason Short via RT wrote:
> So, I have one last request: build that line's string into another
> independent buffer first. Use _("%s (veteran)") or "%s" as the format
> string. (See below.)
Done. Patch attached.
Have a nice day.
Stepan Roh
Index: client/climisc.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/climisc.c,v
retrieving revision 1.107
diff -u -r1.107 climisc.c
--- client/climisc.c 2003/01/01 11:51:32 1.107
+++ client/climisc.c 2003/01/04 15:55:39
@@ -1231,3 +1231,90 @@
report_dialogs_force_thaw();
output_window_force_thaw();
}
+
+/**************************************************************************
+ Find city nearest to given unit and optionally return squared city distance
+ Parameter sq_dist may be NULL. Returns NULL only if no city is known.
+ Favors punit owner's cities over other cities if equally distant.
+**************************************************************************/
+struct city*get_nearest_city(struct unit *punit, int *sq_dist)
+{
+ struct city *pcity_near;
+ int pcity_near_dist;
+
+ if ((pcity_near = map_get_city(punit->x, punit->y))) {
+ pcity_near_dist = 0;
+ } else {
+ pcity_near = NULL;
+ pcity_near_dist = -1;
+ players_iterate(pplayer) {
+ city_list_iterate(pplayer->cities, pcity_current) {
+ int dist = sq_map_distance(pcity_current->x, pcity_current->y,
punit->x, punit->y);
+ if ((pcity_near_dist == -1) || (dist < pcity_near_dist) || ((dist ==
pcity_near_dist) && (punit->owner == pcity_current->owner))) {
+ pcity_near = pcity_current;
+ pcity_near_dist = dist;
+ }
+ } city_list_iterate_end;
+ } players_iterate_end;
+ }
+
+ if (sq_dist) {
+ *sq_dist = pcity_near_dist;
+ }
+
+ return pcity_near;
+}
+
+#define FAR_CITY_SQUARE_DIST (2*(6*6))
+
+/**************************************************************************
+ Fill buf (of size bufsz) with proper nearest city message.
+ Returns buf.
+**************************************************************************/
+char *get_nearest_city_text(struct city *pcity, int sq_dist, char *buf, size_t
bufsz)
+{
+ /* just to be sure */
+ if (!pcity) {
+ sq_dist = -1;
+ }
+
+ my_snprintf(buf, bufsz,
+ (sq_dist >= FAR_CITY_SQUARE_DIST) ? _("far from %s") : (sq_dist > 0)
? _("near %s") : (sq_dist == 0) ? _("in %s") : "%s",
+ pcity ? pcity->name : "");
+
+ return buf;
+}
+
+/**************************************************************************
+ Returns unit description (as static buffer).
+**************************************************************************/
+const char *unit_description(struct unit *punit)
+{
+ struct city *pcity, *pcity_near;
+ int pcity_near_dist;
+ static char buffer[512];
+ char buffer2[64];
+ char buffer3[64];
+ char buffer4[64];
+
+ pcity = player_find_city_by_id(game.player_ptr, punit->homecity);
+ pcity_near = get_nearest_city(punit, &pcity_near_dist);
+
+ if (pcity) {
+ my_snprintf(buffer3, sizeof(buffer3), _("from %s"), pcity->name);
+ } else {
+ buffer3[0] = 0;
+ }
+ if (punit->veteran) {
+ my_snprintf(buffer4, sizeof(buffer4), _("%s (veteran)"),
unit_type(punit)->name);
+ } else {
+ sz_strlcpy(buffer4, unit_type(punit)->name);
+ }
+ my_snprintf(buffer, sizeof(buffer), "%s\n%s\n%s\n%s",
+ buffer4,
+ unit_activity_text(punit),
+ buffer3,
+ get_nearest_city_text(pcity_near, pcity_near_dist, buffer2,
sizeof(buffer2)));
+
+ return buffer;
+}
Index: client/climisc.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/climisc.h,v
retrieving revision 1.40
diff -u -r1.40 climisc.h
--- client/climisc.h 2002/11/15 22:15:01 1.40
+++ client/climisc.h 2003/01/04 15:55:40
@@ -121,4 +121,9 @@
void reports_thaw(void);
void reports_force_thaw(void);
+struct city*get_nearest_city(struct unit *punit, int *sq_dist);
+char *get_nearest_city_text(struct city *pcity, int sq_dist, char *buf, size_t
bufsz);
+
+const char *unit_description(struct unit *punit);
+
#endif /* FC__CLIMISC_H */
Index: common/unit.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/unit.c,v
retrieving revision 1.167
diff -u -r1.167 unit.c
--- common/unit.c 2002/12/18 17:36:19 1.167
+++ common/unit.c 2003/01/04 15:55:46
@@ -844,25 +844,6 @@
/**************************************************************************
...
**************************************************************************/
-const char *unit_description(struct unit *punit)
-{
- struct city *pcity;
- static char buffer[512];
-
- pcity = player_find_city_by_id(game.player_ptr, punit->homecity);
-
- my_snprintf(buffer, sizeof(buffer), "%s%s\n%s\n%s",
- unit_type(punit)->name,
- punit->veteran ? _(" (veteran)") : "",
- unit_activity_text(punit),
- pcity ? pcity->name : "");
-
- return buffer;
-}
-
-/**************************************************************************
- ...
-**************************************************************************/
const char *unit_activity_text(struct unit *punit)
{
static char text[64];
Index: common/unit.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/unit.h,v
retrieving revision 1.92
diff -u -r1.92 unit.h
--- common/unit.h 2002/12/18 17:36:19 1.92
+++ common/unit.h 2003/01/04 15:55:46
@@ -221,7 +221,6 @@
bool kills_citizen_after_attack(struct unit *punit);
const char *unit_activity_text(struct unit *punit);
-const char *unit_description(struct unit *punit);
int ground_unit_transporter_capacity(int x, int y, struct player *pplayer);
int get_transporter_capacity(struct unit *punit);
bool is_ground_units_transport(struct unit *punit);
[Freeciv-Dev] Re: (PR#2690) [PATCH] Show unit location in its description, Stepan Roh via RT, 2003/01/04
[Freeciv-Dev] Re: (PR#2690) [PATCH] Show unit location in its description, Štěpán Roh via RT, 2003/01/04
[Freeciv-Dev] Re: (PR#2690) [PATCH] Show unit location in its description,
Stepan Roh via RT <=
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