[Freeciv-Dev] Re: Cannons
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
[F'up to freeciv-data@xxxxxxxxxxx]
On Thu, Jan 02, 2003 at 10:03:21AM -0800, Joshua Hudson wrote:
> Historically, cannons were first built before muskets, and in fact the
> musket resulted from miniturization and subsequent improvement of the
> cannon. It therefore makes no sence whatsoever that you neet two
> technologies beyond Gunpowder (musketters) to build Cannons (metallurgy).
>
> Quick Fix: Cannons have tech_req of "Gunpowder"
> Might have some interesting gameplay aspects, especially making
> Barbarians more dangerous.
First of all, can you post stuff like this to Freeciv Data, where
it belongs, please?
Second, are you aware there is a "historic" ruleset?
Third, I don't think this should be changed in civ2 or default rulesets.
Forth, historically you are probably very right.
Regards,
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: Cannons,
Christian Knoke <=
|
|