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[Freeciv-Dev] Re: (PR#2534) civclient crash on FreeBSD 5.0
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[Freeciv-Dev] Re: (PR#2534) civclient crash on FreeBSD 5.0

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2534) civclient crash on FreeBSD 5.0
From: "mwlucas@xxxxxxxxxxxxxxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Fri, 13 Dec 2002 11:28:51 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Dec 13, 2002 at 09:27:09AM -0800, Raimar Falke via RT wrote:
> On Fri, Dec 13, 2002 at 04:44:49AM -0800, mwlucas@xxxxxxxxxxxxxxxxxxxx via RT 
> wrote:
> > 
> > Fix.diff solves the problem!  Hurrah!
> 
> Very nice.
> 
> > While I'm happy, would you like me to do any further testing or
> > debugging to make this fix "more proper" for you guys?
> 
> No. The problem is obvious. So is the solution.
> 
> The only remaining question is: what did overwrite the freed memory
> with 0xd0? Did the normal malloc implemention of FreeBSD overwrite it?

I don't know, but I'll ask around and find out if FreeBSD does that;
it's good to know in any event.

Thank you very much for all your work on this -- and for a damn good
game, too!

==ml

-- 
Michael Lucas           mwlucas@xxxxxxxxxxx, mwlucas@xxxxxxxxxxxxxxxxxxxx
http://www.oreillynet.com/pub/q/Big_Scary_Daemons

           Absolute BSD:   http://www.AbsoluteBSD.com/



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