[Freeciv-Dev] (PR#2554) segfault in tileset_read_toplevel
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[Freeciv-Dev] (PR#2554) segfault in tileset_read_toplevel |
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"Jason Short via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Wed, 11 Dec 2002 23:40:17 -0800 |
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rt@xxxxxxxxxxxxxx |
We fixed this in the isometric case, but not in the non-iso case. You
can get a segfault by running "civclient -t trident" with the SDL
client. The correct behavior is just to fall back onto isotrident.
This patch fixes (and makes the function slightly safer) by making the
NULL parameter a defined part of the interface (as the function comment
says it already is).
jason
Index: client//tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.93
diff -u -r1.93 tilespec.c
--- client//tilespec.c 2002/12/11 10:39:41 1.93
+++ client//tilespec.c 2002/12/12 07:31:09
@@ -151,7 +151,7 @@
tileset_default = "trident"; /* Do not i18n! --dwp */
}
- if (tileset_name[0] == '\0') {
+ if (!tileset_name || tileset_name[0] == '\0') {
tileset_name = tileset_default;
}
@@ -385,7 +385,7 @@
assert(tileset_name != NULL);
section_file_free(file);
free(fname);
- tilespec_read_toplevel("");
+ tilespec_read_toplevel(NULL);
return;
}
if (!is_isometric && !overhead_view_supported()) {
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