[Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT
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Dnia 2002.12.11 16:09 Bernd Korz via RT napisa³(a):
> Strange others said to me that it is implemented now into the original
> tree
> and i should use THIS one now :(
>
> Sow WHAT is now correct?
>
It's long story but...
SDLClient need GUI graphics in theme/defaul dir or this gfxs are loaded
from specfiles (PR#2497)
Some paths to gfx are hard coded ( intro3.png, logo.png , city.png and
font ) in code but new patch will be sent soon.
SDLClient need...
- tech/impr gfx patch
- citizens style patch.(new code is ready)
- loading GUI gfx from specfiles need hash_table patch (PR#2496)
Last unifications of client code made SDLClient draw code obsoleted and
I currently work on fixing it.
If "others" say something else then ask them about it.
Rafal
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- [Freeciv-Dev] Re: (PR#2523) Error while compiling, Jason Short via RT, 2002/12/11
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- [Freeciv-Dev] (PR#2546) Everything compiles now BUT, Bernd Korz via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Rafa³ Bursig via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Bernd Korz via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT,
Rafa³ Bursig via RT <=
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Jason Short via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Raimar Falke via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Bernd Korz via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Rafa³ Bursig via RT, 2002/12/11
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- [Freeciv-Dev] Re: (PR#2546) Everything compiles now BUT, Bernd Korz via RT, 2002/12/11
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