[Freeciv-Dev] (PR#2405) Conquered city produces a unit I haven't researc
[Top] [All Lists]
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
[rp - Mon Nov 25 09:08:30 2002]:
> On Mon, Nov 25, 2002 at 12:37:58AM -0800, Guest via RT wrote:
> > 
> > If I conquer a city and it's producing a unit I haven't researched 
yet,
> > it will continue, and even make several of them if I don't change. 
I guess
> > this is not intended.
> 
> But it is.  This has been discussed on freeciv-dev before, but I 
can't find
> the reference.
Let's change it. It is stupid in default and it really messes up 
modpacks that have disjointed tech trees.
  - Per
 
 
- [Freeciv-Dev] (PR#2405) Conquered city produces a unit I haven't researched,
Per I. Mathisen via RT <=
 
  
 
 | 
 |