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[Freeciv-Dev] (PR#2416) patch: new unit, the AWACS
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[Freeciv-Dev] (PR#2416) patch: new unit, the AWACS

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Subject: [Freeciv-Dev] (PR#2416) patch: new unit, the AWACS
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 25 Nov 2002 17:55:12 -0800
Reply-to: rt@xxxxxxxxxxxxxx

New unit graphics, see http://civserver.freeciv.org/~paulz/awac.png !

Drawn by none other than our own Paul Zastoupil! (Little did I know that
an artistic talent was walking among us...)

No other changes since previous patch. TODO before committing is updating
the sound tags and make a new stdsounds file.

  - Per

Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.41
diff -u -r1.41 units.ruleset
--- data/default/units.ruleset  7 Nov 2002 16:15:21 -0000       1.41
+++ data/default/units.ruleset  18 Nov 2002 12:21:59 -0000
@@ -1095,6 +1095,37 @@
 helptext      = _("\
 An improved Bomber, with improved attack and a higher movement\
  radius.\
+")
+
+[unit_awacs]
+name          = _("AWACS")
+move_type     = "Air"
+tech_req      = "Advanced Flight"
+obsolete_by   = "None"
+graphic       = "u.awacs"
+graphic_alt   = "u.bomber"
+sound_move    = "m_stealth_bomber"
+sound_move_alt = "m_generic"
+sound_fight   = "f_stealth_bomber"
+sound_fight_alt = "f_generic"
+build_cost    = 200
+pop_cost      = 0
+attack        = 0
+defense       = 1
+hitpoints     = 20
+firepower     = 1
+move_rate     = 16
+vision_range  = 5
+transport_cap = 0
+fuel          = 2
+uk_happy      = 1
+uk_shield     = 1
+uk_food       = 0
+uk_gold       = 0
+flags         = ""
+roles         = ""
+helptext      = _("\
+Testing unit.\
 ")
 
 [unit_trireme]

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