[Freeciv-Dev] (PR#2416) patch: new unit, the AWACS
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Subject: |
[Freeciv-Dev] (PR#2416) patch: new unit, the AWACS |
From: |
"Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Mon, 25 Nov 2002 17:55:12 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
New unit graphics, see http://civserver.freeciv.org/~paulz/awac.png !
Drawn by none other than our own Paul Zastoupil! (Little did I know that
an artistic talent was walking among us...)
No other changes since previous patch. TODO before committing is updating
the sound tags and make a new stdsounds file.
- Per
Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.41
diff -u -r1.41 units.ruleset
--- data/default/units.ruleset 7 Nov 2002 16:15:21 -0000 1.41
+++ data/default/units.ruleset 18 Nov 2002 12:21:59 -0000
@@ -1095,6 +1095,37 @@
helptext = _("\
An improved Bomber, with improved attack and a higher movement\
radius.\
+")
+
+[unit_awacs]
+name = _("AWACS")
+move_type = "Air"
+tech_req = "Advanced Flight"
+obsolete_by = "None"
+graphic = "u.awacs"
+graphic_alt = "u.bomber"
+sound_move = "m_stealth_bomber"
+sound_move_alt = "m_generic"
+sound_fight = "f_stealth_bomber"
+sound_fight_alt = "f_generic"
+build_cost = 200
+pop_cost = 0
+attack = 0
+defense = 1
+hitpoints = 20
+firepower = 1
+move_rate = 16
+vision_range = 5
+transport_cap = 0
+fuel = 2
+uk_happy = 1
+uk_shield = 1
+uk_food = 0
+uk_gold = 0
+flags = ""
+roles = ""
+helptext = _("\
+Testing unit.\
")
[unit_trireme]
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