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[Freeciv-Dev] (PR#2297) Acitve unit gets inactive
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[Freeciv-Dev] (PR#2297) Acitve unit gets inactive

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Subject: [Freeciv-Dev] (PR#2297) Acitve unit gets inactive
From: "ChrisK@xxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 10 Nov 2002 09:06:52 -0800
Reply-to: rt@xxxxxxxxxxxxxx

BETA 1 Gtk 1.2

I'm able to activate a cruiser with movepoints 0, make it blink.
*But* sometimes, for some unknown reason, the unit loose activity
shortly after, lets say 2 seconds (maybe related to "Allies 2")

I can't use Goto this way!

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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