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[Freeciv-Dev] Re: core file on civserver, http://civserver.freeciv.org/g
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[Freeciv-Dev] Re: core file on civserver, http://civserver.freeciv.org/g

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: core file on civserver, http://civserver.freeciv.org/games/81468
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 3 Nov 2002 19:50:28 +0000 (GMT)

On Sun, 3 Nov 2002 freeciv@xxxxxxxxxxxxxxxxxxxxx wrote:
> # examining core.13788 in /home/freeciv/.freeciv/games/81468/. ...
> # using $FREECIV_PATH 
> /home/freeciv/.freeciv/code/installed/beta/freeciv-1.14.0-beta1+local-cvs+newdead/share/freeciv

> #30x42022ecb in __assert_fail () from /lib/i686/libc.so.6
> #40x0808e571 in check_units () at sanitycheck.c:235
> #50x0808e7e4 in sanity_check () at sanitycheck.c:285
> #60x080506a9 in main_loop () at srv_main.c:1739

This is from beta1, and the check that failed is

        assert(pplayers_allied(city_owner(pcity), pplayer));

which means that one of pplayer's units is located in a city that pplayer
isn't allied to (or that map_get_city() reports a city where there is
none).

Any ideas how this could happen?

  - Per



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