Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2002:
[Freeciv-Dev] Re: [PATCH] long bit strings (PR#2115)
Home

[Freeciv-Dev] Re: [PATCH] long bit strings (PR#2115)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Cc: jdorje@xxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] long bit strings (PR#2115)
From: rf13@xxxxxxxxxxxxxxxxx
Date: Mon, 7 Oct 2002 03:20:28 -0700

On Fri, Oct 04, 2002 at 08:33:13AM -0500, Mike Kaufman wrote:
> On Fri, Oct 04, 2002 at 05:59:22AM -0700, rf13@xxxxxxxxxxxxxxxxx wrote:
> > On Mon, Sep 30, 2002 at 01:32:55PM -0700, jdorje@xxxxxxxxxxxxxxxxxxxxx 
> > wrote:
> > 
> > I found the answer and I don't like it:
> > 
> > > Increasing the maximum bit string length is not strictly necessary, but 
> > > will make FreeCiv slightly more stable in the long run.  
> > 
> > > And now is a good time to make it, since another manditory
> > > capability was recently added.
> > 
> > This isn't a good reason IMHO since we will get a lot of manditory
> > capabilities in the future.
> 
> we shouldn't need a lot.  please outline which capabilities are going to
> be needed. I can only think of two: the year2turn and gen-topology.

Maybe a lot was a bit too much but there will also be gen-impr.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx


[Prev in Thread] Current Thread [Next in Thread]