[Freeciv-Dev] Re: goto_is_sane() is insane (PR#2131)
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Sylvain,
I agree with you. Do you want to make a patch?
If you do, please put comments explaining the logic behind the check.
You could also go for a rewrite, moving
if (!omni && !map_get_known_and_seen(x, y, pplayer))
check to the top, converting the whole structure to
switch(unit_type(punit)->move_type)
and substituting the ugly possible++ with just return TRUE;
These are my personal recommendations, of course.
G.
On Fri, 4 Oct 2002, Sylvain Tricot wrote:
> goto_is_sane() is insane in /freeciv-1.13.0/server/gotohand.c :
>
> in function: goto_is_sane()
> 1213:
> if (ground_unit_transporter_capacity(x, y, pplayer) > 0) {
> adjc_iterate(punit->x, punit->y, tmp_x, tmp_y) {
> if (map_get_continent(tmp_x, tmp_y) == map_get_continent(x, y))
> possible++;
> } adjc_iterate_end;
> }
>
> was same in /freeciv-1.10.0 :
You probably meant "was sane in 1.10" :)
G.
> if (is_transporter_with_free_space(pplayer, x, y)) {
> for (k = 0; k < 8; k++) {
> if (map_get_continent(punit->x, punit->y) ==
> map_get_continent(x + ii[k], y + jj[k]))
> possible++;
> }
> }
>
> correction:
> if (ground_unit_transporter_capacity(x, y, pplayer) > 0) {
> adjc_iterate(x, y, tmp_x, tmp_y) {
> if (map_get_continent(tmp_x, tmp_y) == map_get_continent(punit->x,
> punit->y))
> possible++;
> } adjc_iterate_end;
> }
> /*************************************************************************/
>
>
>
>
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