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August 2002: [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324) |
[Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
I dislike the triggers. Why don't is a simple "player is a living dead" flag (think unix zombie tasks) enough. You also assumed one the code that the player has a city. This isn't true for the first turns. Raimar
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