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[Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)
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[Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: new unit flags, 13th version of the patch (PR#1324)
From: rf13@xxxxxxxxxxxxxxxxxxxxxx
Date: Tue, 20 Aug 2002 14:55:54 +0200

I dislike the triggers. Why don't is a simple "player is a living
dead" flag (think unix zombie tasks) enough.

You also assumed one the code that the player has a city. This isn't
true for the first turns.

        Raimar


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