[Freeciv-Dev] Re: Server security bugs (PR#1848)
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On Sun, Jul 28, 2002 at 11:52:40AM +0200, Mateusz Stefek wrote:
> I've found several bugs by sending random data to the server.
> The server doesn't check:
> - packet_nation_used length
> - PACKET_PLAYER_REMOVE_VISION->value (players id)
> - packet_player_request->government
> - PACKET_PLAYER_CANCEL_PACT->value (players id)
> - packet_alloc_nation->nation_no
> - packet_unit_request->unit_id (The bug is in
> handle_unit_change_homecity())
> Patch is attached.
> I still don't know what to do when _server_ receives invalid
> PACKET_ATTRIBUTE_CHUNK
I clean the patch and bit up. The policy in packets.c is to expect the
cap the count at the array size.
Raimar
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