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[Freeciv-Dev] Disbanding units causes civserver segfault (PR#1646)
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[Freeciv-Dev] Disbanding units causes civserver segfault (PR#1646)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Disbanding units causes civserver segfault (PR#1646)
From: kenn@xxxxxxxxxxxxxx
Date: Sun, 30 Jun 2002 21:52:03 -0700 (PDT)

Full_Name: Kenn Munro
Version: 1.12.5-devel
Distribution: Built from source
Client: Gtk+
OS: Red Hat 7.2
Submission from: (NULL) (216.104.96.132)


Disbanding units can cause a segmentation fault in the civserver.  I've uploaded
a savegame (kenn9.sav.gz) to incoming.  Join as kenn.  There are two ways to
cause the error:

1) Hold down shift-d so that all of the units active in the turn are disbanded.

2) Open a city dialog, press the turn done button, and continuously disband a
unit from the city dialog while the game is between turns.

Kenn




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