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[Freeciv-Dev] Re: rapture delay
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: rapture delay
From: Reinier Post <rp@xxxxxxxxxx>
Date: Fri, 28 Jun 2002 12:03:56 +0200

On Fri, Jun 28, 2002 at 10:56:09AM +0200, Karl-Ingo Friese wrote:
> Hello there,
> 
> once upon a while I submitted a small patch named
> "rapture dealy", which added a equaly named server
> variable, delaying the rapture effect by 1-5. Thus
> instead of every turn a city is celebrating it can
> be said to every 2nd, 3rd, 4th, 5th.
> 
> In teamciv we use rapturedelay 2 all the time since
> it improved overall game balance (for our style of
> play) a lot. For freeciv itself it was never applied,
> mainly because Raimar didnt like the name of the
> server variable.
> 
> The patch is very small and I can adapt it to the
> current CVS version. So pls let me know if it would
> be a waste of time or not ;-)

A version adapted to CVS is present in the bug tracking system,
also at

  http://civserver.freeciv.org/patches/cvs/

The civservers running on freeciv.org all have the patch.

  Mvg,

-- 
Reinier


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