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[Freeciv-Dev] cygwin audio
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] cygwin audio
From: swamp-dog@xxxxxxxxxxxx (Guy Harrison)
Date: Sat, 08 Jun 2002 21:48:16 GMT

Hi Folks,

Anyone else here familiar with CygWin (GTK) FreeCiv compiled for X (ie
not MINGW)? I've added a bit of code to audio_winmm.c so that
::sndPlaySound() can find the sound files (failing because it gets a
unix path), but it will require an option for 'configure' to allow the
user to force "-lwinmm". Perhaps this option already exists and I've
missed it. Scripts are not my strongpoint!


-- 
swamp-dog@xxxxxxxxxxxx


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