[Freeciv-Dev] [PATCH] an "autogame" server variable to control the autog
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This patch does two things to the autogame feature:
+ it enables it when NDEBUG is off
+ it introduces the "autogame" server variable to allow users
to turn it on and off - this is clearer than saying 'set timeout -1'
but the semantics are the same
I don't know if this patch makes sense.
You can playtest it on the CVS servers on civserver.freeciv.org.
--
Reinier
autogame.patch
Description: Text document
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