[Freeciv-Dev] Re: Sound fix
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On Tue, Apr 23, 2002 at 09:57:44PM +0200, Per I. Mathisen wrote:
> On Tue, 23 Apr 2002, Per I. Mathisen wrote:
> > This sound patch enables using the client without having a sound pack
> > installed. It also fixes a bug where non-linux clients would crash because
> > their printf do not support NULL as a string argument.
>
> Alas, wrong patch attached. Please use this one instead.
And here is a fix for the fix. Changes:
- changes wrt NULL
- give more info to the user
- changes logic in audio_play_tag so that audio_none.c:play is also
called for disabled sound.
- change name of tag2 to pretty_alt_tag
- call section_file_free only conditional
- remove audio_off, use "tagfile == NULL" instead.
- change the term "sound pack" to "sound set" to be consistent witht
he readme
ftp admin: can we create the mentioned
ftp://ftp.freeciv.org/freeciv/contrib/sounds/sets directory? Can
ftp://ftp.freeciv.org/freeciv/incoming/stdsounds1.tar.gz be moved into
this dir?
Raimar
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"The BeOS takes the best features from the major operating systems.
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sound_fix1.diff
Description: Text document
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