[Freeciv-Dev] Re: Darwin's Voyage
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--- Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx> wrote:
> On Sat, Mar 30, 2002 at 04:29:31AM -0800, Raahul Kumar wrote:
> >
> > --- Christian Knoke <chrisk@xxxxxxxx> wrote:
> > > On Fri, Mar 29, 2002 at 10:56:30PM -0800, Raahul Kumar wrote:
> > > > I read this in the changelog
> > > >
> > > > freeciv/server cityturn.c plrhand.c
> > > >
> > > > Darwin's Voyage now pays attention to game.freecost
> > > >
> > > >
> > > > Fri Mar 29 19:41:29 PST 2002 Mike Kaufman
> <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
> > > >
> > > > freeciv/server cityturn.c
> > > >
> > > > Darwin's Voyage now upgrades techs for free.
> > > >
> > > > I don't know exactly what your changes did. I thought Darwin's Voyage
> > > already
> > > > upgraded techs for free. Send patches/explanation for what happened
> here.
> > >
> > > I *think* it fixes PR#960.
> >
> >
> > Guessing is fun. I prefer to know. It doesn't seem like Mark fixed the
> other buglet.
> >
> > Darwin gives only 1..2 techs, never two.
> >
> > If it is PR#960, add it to the changelog.
>
> yes, this fixes 960. you could check jitterbug and notice that 960 is
> now in 'fixed'.
>
> I'm still waiting on your two-liner Raahul.
Been back in town for an hour, and what's the first thing I hear?. You shall
have your pound of flesh, but not a drop of blood. Basically, yeah I'll send
you the two liner.
At the time I sent you the email, jitterbug still had 960 as open. I've looked
through the code, I cannot figure out how exactly Darwin is implemented. That's
why I requested your patches.
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