[Freeciv-Dev] Re: Priority queue for Dijkstra
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On Sat, Mar 16, 2002 at 05:43:36PM +0000, Gregory Berkolaiko wrote:
> Hi Jason,
>
> On Sat, 16 Mar 2002, Jason Short wrote:
>
> > Gregory Berkolaiko wrote:
> > > I am now hacking at the air route-finding functions, trying to adapt it
> > > to
> > > AI needs. As a blueprint of a "good" implementation I am using Raimar's
> > > goto_agent code which uses a list and a hash table to hold reachable
> > > tiles for Dijkstra algorithm.
> >
> > Hmm, I have not seen this code.
>
> It is not in a fully working condition, as far as I can tell, and I run
> into some problems with it because of qsort, but it's design is quite
> interesting. I am sure Raimar can forward you the latest copy, or I can
> share the on he sent me.
Unfortunately I haven't work on this in a long time. sma6.diff.gz from
Sep 2001 is the latest I have.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Just because you put a flag on the moon doesn't make it yours, it just
puts a hole in the moon."
- [Freeciv-Dev] Priority queue for Dijkstra, Gregory Berkolaiko, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Jason Short, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Gregory Berkolaiko, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Jason Short, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Gregory Berkolaiko, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Jason Short, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Gregory Berkolaiko, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra, Jason Short, 2002/03/16
- [Freeciv-Dev] Re: Priority queue for Dijkstra,
Raimar Falke <=
[Freeciv-Dev] Re: Priority queue for Dijkstra, Raimar Falke, 2002/03/16
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