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[Freeciv-Dev] Re: build_cost_prime (PR#1194)
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[Freeciv-Dev] Re: build_cost_prime (PR#1194)

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To: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: build_cost_prime (PR#1194)
From: Petr Baudis <pasky@xxxxxxxxxxx>
Date: Thu, 3 Jan 2002 23:17:44 +0100

Dear diary, on Thu, Jan 03, 2002 at 02:45:37PM CET, I got a letter,
where Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx> told me, that...
> Hi,
> 
> the variable with an expressive name "fprime" is calculated in the same
> way in 3 different places.  I propose to separate the calculation into a
> function and supply it with a comment.  The patch is attached.
> 
> Patch from todays CVS.
> Compiles smooth.
> Savegames identical.
I like it and I see no problems.

-- 

                                Petr "Pasky" Baudis

UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv, (e)links
.
The advantage of GUI is that you can see everything you can change.
The disadvantage of GUI is that you can change only what you can see.
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/


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