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[Freeciv-Dev] [PATCH] report AI status in gamelog
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[Freeciv-Dev] [PATCH] report AI status in gamelog

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To: freeciv-dev@xxxxxxxxxxx
Cc: mriser@xxxxxxx
Subject: [Freeciv-Dev] [PATCH] report AI status in gamelog
From: Reinier Post <rp@xxxxxxxxxx>
Date: Tue, 18 Dec 2001 00:35:42 +0100

On Fri, Dec 14, 2001 at 11:42:38PM +0100, Micha Riser wrote:
> Here is a patch gamelog.c/.h which adds a 'STATUS' line to the gamelog 
> which tells whether the player is ai, if yes, the ai-skill and whether 
> the player was connected to the server. This is useful for handling AI 
> players for the ranking on the civserver.
> 
> I did not add the info to the RANK line because this would have caused 
> an incompatibilty with the current doranking script.
> 
> Please replay to my email adress (mriser@xxxxxxx) and to the list as I 
> am not a subscriber of freeciv-dev.
> 
> Sincerely,
>  Micha Riser

Very welcome, thank you!

Remark: your format string needed an extra %i, I suppose.
See attachment.

Another remark: next time, please use diff as requested in

   http://www.freeciv.org/contribute.html

At least supply -u or -c, so patch(1) can be used.

[Cc: added to bugs@ so we get a bug id for the patch]

-- 
Reinier

Attachment: aigamelog.patch
Description: Text document


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