[Freeciv-Dev] Re: small GUI unification: decrease_unit_hp_smooth (PR#109
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Raimar Falke wrote:
On Fri, Dec 07, 2001 at 11:36:31AM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx wrote:
This small unification cuts off part of decrease_unit_hp_smooth (a
gui-specific function). It creates a new function, decrease_unit_hp,
that takes care of the common case where do_combat_animation is turned
off, and only calls decrease_unit_hp_smooth if combat animation is enable.
It also adds comments for all these functions - including the GUI stub
function. I think having comments for the GUI stub functions is
important, since most of the GUI's just seem to have cut-and-pasted
these functions (thus having to write comments themselves or go without
- usually the latter).
It's small, but not really related to anything else so here it is all alone.
Applied. I think that even more can be factored out. At least the
first do{}while loop looks very similar. And the second part can be
wrapped in a show_explosion_animation().
Hmmm. It looks like it could be (although it'd be a bit hairy), but do
you think that would limit the functionality of different GUI's too
much? A different GUI _might_ want to use a different system for combat
animation altogether (although I can't imagine what it would be).
jason
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