[Freeciv-Dev] Re: Several bugs discovered when playing large civilisatio
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> On Wed, 5 Dec 2001, <s.yeates@xxxxxxxxxxxxxxxx> wrote:
>
> > I enjoy playing large civilisations, but have found a number of bugs:
> >
> > * Some mass operations (such as selling the same improvement in 700+ cities
> > at once via the economy report) cause the client to crash. The message on
>
> Question: crash or get so slow it doesn't even refresh?
Crash. The GUI vanishes almost immediately (<0.5 of a second).
stuart
-- stuart yeates <s.yeates@xxxxxxxxxxxxxxxx> aka `loam'
"To err is human--but it feels divine." -- Mae West
X-no-archive:yes
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: Several bugs discovered when playing large civilisations (PR#1090),
s . yeates <=
|
|