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[Freeciv-Dev] Re: buglet in normalization in init_new_game() (PR#1063)
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[Freeciv-Dev] Re: buglet in normalization in init_new_game() (PR#1063)

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To: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: buglet in normalization in init_new_game() (PR#1063)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Mon, 19 Nov 2001 22:03:28 +0100

Am Montag, 19. November 2001 19:14 schrieb Raimar Falke:
> On Mon, Nov 19, 2001 at 05:31:29PM +0100, Christian Knoke wrote:
> > Am Montag, 19. November 2001 14:58 schrieb Raimar Falke:
> > > On Fri, Nov 16, 2001 at 10:39:38PM +0100, Christian Knoke wrote:
> > > > Am Montag, 12. November 2001 22:09 schrieb
> > > >
> > > > jdorje@xxxxxxxxxxxxxxxxxxxxx:
> > > > > This causes the assertion in CHECK_MAP_POS to fail on many
> > > > > games.
> > > >
> > > > Same thing, other code line?
> > > >
> > > > civserver: map.c:1166: map_get_continent: Zusicherung
> > > > »is_normal_map_pos(((x)),(( y)))« nicht erfüllt.
> > > > Abgebrochen
> > >
> > > Please provide the full backtrace or a savegame.
> >
> > Sorry, not reproducible, no core file :-(
> > I've got it several times, it vanished after
> > configure --enable-debug=no ; make clean ; make
>
> So do you use --enable-debug=yes by default? Or no special debug
> setting?

I used normal (CVS, that is "minimal") setting when the assertion 
occured. I switched off debugging then to get my game run.

>
>       Raimar

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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