Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2001:
[Freeciv-Dev] Re: server variables (rivers and grass) (PR#994)
Home

[Freeciv-Dev] Re: server variables (rivers and grass) (PR#994)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: server variables (rivers and grass) (PR#994)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Fri, 16 Nov 2001 14:08:18 -0800 (PST)

Am Montag, 8. Oktober 2001 00:29 schrieb lukszelag@xxxxxxxxx:
> Full_Name: Lukasz Szelag
> Version: 1.12.0
> Distribution: Built from source
> Client: Gtk+
> OS: Debian
> Submission from: (NULL) (66.65.62.149)
>
>
> Setting server variables "rivers" and "grass" doesn't work as
> expected. For rivers the valid range of values is (0, 999), but
> issuing a command "set rivers 999" the variable value is set to
> much lover value. If this command is issued several times the
> variable is set to a higher value (the effect of this command is
> not idempotent). The same problem is with the variable "grass".

A way to reproduce it with CVS Oct 16 2001:

-----------------------------------------------------------------
chris@max:~/freeciv/games> LANG= civserver
This is the server for Freeciv version 1.12.1-devel
You can learn a lot about Freeciv at http://www.freeciv.org/
2: Now accepting new client connections.

For introductory help, type 'help'.
> set rivers 150
Option: rivers has been set to 150.
> set generator 2
Option: generator has been set to 2.
> show
------------------------------------------------------------------------------
+ means you may change the option
= means the option is on its default value
------------------------------------------------------------------------------
Option        value   (min,max)      description
------------------------------------------------------------------------------
xsize         +=80    (40,200)       Map width in squares
ysize         +=50    (25,100)       Map height in squares
generator     + 2     (1,4)          Method used to generate map
landmass      +=30    (15,85)        Amount of land vs ocean
mountains     + 28    (10,100)       Amount of hills/mountains
rivers        + 130   (0,1000)       Amount of river squares
grass         + 33    (20,100)       Amount of grass squares
forests       + 18    (0,100)        Amount of forest squares
swamps        + 4     (0,100)        Amount of swamp squares
deserts       + 4     (0,100)        Amount of desert squares
-------------------------------------------------------------------

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: server variables (rivers and grass) (PR#994), Christian Knoke <=