[Freeciv-Dev] Civ3 Terrain and Resource Data
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F/S/C = Food/Shields/Commerce
M/D = Movement Cost/Defense Bonus
F+1/4 = 1 Extra Food/4 Turns to Complete
For/18 = Forest/18 Turns To Complete
GPT = Grassland, Plains, Tundra
GFP = Grassland, Flood Plain
Terrain F/S/C M/D Irrig. Mine Road Trans.
=======================================================================
Grassland 2/0/0 1/1.1 F+1/4 S+1/6 C+1/3 For/18
Plains 1/1/0 1/1.1 F+1/4 S+1/6 C+1/3 For/18
Flood Plain 3/0/0 1/1.1 F+1/4 ----- C+1/3 -----
Desert 0/1/0 1/1.1 F+1/4 S+1/6 C+1/3 -----
Tundra 1/0/0 1/1.1 ----- S+1/6 C+1/3 -----
Hills 1/1/0 2/1.5 ----- S+2/12 C+1/6 -----
Mountains 0/1/0 3/2.0 ----- S+2/18 C+1/9 -----
Forest 1/2/0 2/1.25 ----- ----- C+1/6 GPT/10
Jungle 1/0/0 3/1.25 ----- ----- C+1/9 GFP/24
Lake 2/0/2 1/1.1 ----- ----- ----- -----
Coast 1/0/2 1/1.1 ----- ----- ----- -----
Sea 1/0/1 1/1.1 ----- ----- ----- -----
Ocean 0/0/0 1/1.1 ----- ----- ----- -----
*Any tile with a river runs along its side gets 1 extra commerce.
Bonus
Resources F+/S+/C+ Terrain
=======================================================================
Cattle +2/+1/+0 Grassland, Plains
Wheat +2/+0/+0 Grassland, Plains, Flood Plain
Fish +2/+0/+1 Lake, Coast, Sea
Whales +1/+1/+2 Sea
Game +1/+0/+0 Forest, Tundra
Gold +0/+0/+4 Hills, Mountains
Luxury
Resources F+/S+/C+ Terrain
=======================================================================
Wine +1/+0/+1 Grassland, Plains, Hills
Furs +0/+1/+1 Forest, Tundra
Gems +0/+0/+4 Jungle, Mountains
Silks +0/+0/+3 Forest, Jungle
Spices +0/+0/+2 Forest, Jungle
Dyes +0/+0/+1 Forest, Jungle
Ivory +0/+0/+2 Plains, Forest
Incense +0/+0/+1 Hills, Desert
Strategic
Resources Advance F+/S+/C+ Terrain
=======================================================================
Horses The Wheel +0/+0/+1 Grassland, Plains, Hills
Iron Iron Working +0/+1/+0 Hills, Mountains
Saltpeter Gunpowder +0/+0/+1 Hills, Mountains, Desert, Tundra
Coal Steam Power +0/+2/+1 Jungle, Hills, Mountains
Oil Refining +0/+1/+2 Plains, Desert, Tundra
Rubber Repl. Parts +0/+0/+2 Forest, Jungle
Aluminum Rocketry +0/+2/+0 Plains, Hills, Mountains, Desert
Uranium Fission +0/+2/+3 Forest, Mountains
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