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[Freeciv-Dev] Re: [PATCH] get_map_area() (PR#1050)
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[Freeciv-Dev] Re: [PATCH] get_map_area() (PR#1050)

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] get_map_area() (PR#1050)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 1 Nov 2001 20:30:06 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Nov 01, 2001 at 08:35:15AM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx wrote:
> The attached patch provides a new topology function, get_map_area(),
> that returns the total area of the active map (equal to the size of the
> normal set).
> 
> Later this can be optimized away; when the topology is initialized
> map.area can be set up along with map.xsize and map.ysize.  For now,
> this is a necessary step toward maps where normal!=regular.
> 
> This patch is tiny, and shouldn't be controversial.  The uses of the
> function in mapgen() aren't strictly necessary, but for the most part
> make the code more readable.  Some could be left out if necessary.

"area" indicates (at least for me) that this is measured in km^2 or
something similar. What about map_num_real_tiles or similar?

        Raimar

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